Upgrades
Every normal, special, and legendary module upgrade record.
- Records
- 437
- Scope
- Public demo
Filters update this canonical catalogue in place. Filter states are not separate indexable pages.
437 shown
| Compare | Record | Availability | Key values | Open |
|---|---|---|---|---|
| Automatic 1 for Archer Crew: Improves automatic ability. Exact effect: New Base Passive Damage 5; Replaces Passive Ammo 1. | Public-demo record | Module Archer CrewTier 1New Base Passive Damage 5 | Open | |
| Automatic 2 for Archer Crew: Improves automatic ability. Exact effect: New Base Passive Damage 5; Replaces Passive Ammo 1. | Public-demo record | Module Archer CrewTier 2New Base Passive Damage 5 | Open | |
| Automatic 3 for Archer Crew: Improves automatic ability. Exact effect: New Base Passive Damage 5; Replaces Passive Ammo 1. | Public-demo record | Module Archer CrewTier 3New Base Passive Damage 5 | Open | |
| Automatic 4 for Archer Crew: Improves automatic ability. Exact effect: New Base Passive Damage 5; Replaces Passive Ammo 1. | Public-demo record | Module Archer CrewTier 4New Base Passive Damage 5 | Open | |
| Automatic 5 for Archer Crew: Improves automatic ability. Exact effect: New Base Passive Damage 5; Replaces Passive Ammo 1. | Public-demo record | Module Archer CrewTier 5New Base Passive Damage 5 | Open | |
| Fire Arrows for Archer Crew: Arrows set targets on fire. Exact effect: Legendary A 1; Replaces Passive Effect 1. | Public-demo record | Module Archer CrewTier 0Legendary A 1 | Open | |
| Ice arrows for Archer Crew: arrows slow targets. Exact effect: Legendary B 1; Replaces Passive Effect 1. | Public-demo record | Module Archer CrewTier 0Legendary B 1 | Open | |
| Upgrade Ultimate 1 for Archer Tower: higher arrow damage. Exact effect: Adds Flat Damage 1; New Base Active Damage 20. | Public-demo record | Module Archer TowerTier 1Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 2 for Archer Tower: higher arrow damage. Exact effect: Adds Flat Damage 1; New Base Active Damage 30. | Public-demo record | Module Archer TowerTier 2Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 3 for Archer Tower: higher arrow damage. Exact effect: Adds Flat Damage 1; New Base Active Damage 40. | Public-demo record | Module Archer TowerTier 3Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 4 for Archer Tower: higher arrow damage. Exact effect: Adds Flat Damage 1; New Base Active Damage 50. | Public-demo record | Module Archer TowerTier 4Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 5 for Archer Tower: higher arrow damage. Exact effect: Adds Flat Damage 1; New Base Active Damage 60. | Public-demo record | Module Archer TowerTier 5Adds Flat Damage 1 | Open | |
| Upgrade Passive 1 for Archer Tower: more and stronger arrows. Exact effect: New Base Passive Damage 10; Replaces Passive Ammo 1. | Public-demo record | Module Archer TowerTier 1New Base Passive Damage 10 | Open | |
| Upgrade Passive 2 for Archer Tower: more and stronger arrows. Exact effect: New Base Passive Damage 10; Replaces Passive Ammo 1. | Public-demo record | Module Archer TowerTier 2New Base Passive Damage 10 | Open | |
| Upgrade Passive 3 for Archer Tower: more and stronger arrows. Exact effect: New Base Passive Damage 10; Replaces Passive Ammo 1. | Public-demo record | Module Archer TowerTier 3New Base Passive Damage 10 | Open | |
| Upgrade Passive 4 for Archer Tower: more and stronger arrows. Exact effect: New Base Passive Damage 10; Replaces Passive Ammo 1. | Public-demo record | Module Archer TowerTier 4New Base Passive Damage 10 | Open | |
| Upgrade Passive 5 for Archer Tower: more and stronger arrows. Exact effect: New Base Passive Damage 10; Replaces Passive Ammo 1. | Public-demo record | Module Archer TowerTier 5New Base Passive Damage 10 | Open | |
| Cooldown Reduction 1 for Archer Tower: lowers all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Archer TowerTier 1Changes Cooldown 1 | Open | |
| Cooldown Reduction 2 for Archer Tower: lowers all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Archer TowerTier 2Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Archer Tower: lowers all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Archer TowerTier 3Changes Cooldown 1 | Open | |
| Cooldown Reduction 4 for Archer Tower: lowers all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Archer TowerTier 4Changes Cooldown 1 | Open | |
| Cooldown Reduction 5 for Archer Tower: lowers all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Archer TowerTier 5Changes Cooldown 1 | Open | |
| Fire Arrows for Archer Tower: arrows set enemies on fire. Exact effect: Legendary A 1. | Public-demo record | Module Archer TowerTier 0Legendary A 1 | Open | |
| Ice Arrows for Archer Tower: arrows slow targets. Exact effect: Legendary B 1. | Public-demo record | Module Archer TowerTier 0Legendary B 1 | Open | |
| More Arrows for Archer Tower: Adds 3 projectiles to passive attack. Exact effect: Special0 A 1. | Public-demo record | Module Archer TowerTier 1Special0 A 1 | Open | |
| More Damage for Archer Tower: Each arrow deals +5 damage. Exact effect: Special0 B 1. | Public-demo record | Module Archer TowerTier 1Special0 B 1 | Open | |
| More Arrows for Archer Tower: Adds 3 projectiles to passive attack. Exact effect: Special1 A 1. | Public-demo record | Module Archer TowerTier 1Special1 A 1 | Open | |
| More Damage for Archer Tower: Each arrow deals +5 damage. Exact effect: Special1 B 1. | Public-demo record | Module Archer TowerTier 1Special1 B 1 | Open | |
| Ultimate 1 for Arms: Improved Ultimate Ability. Exact effect: Adds Flat Damage 1; New Base Active Damage 60; Replaces Active Ammo 1. | Public-demo record | Module ArmsTier 1Adds Flat Damage 1 | Open | |
| Ultimate 2 for Arms: Improved Ultimate Ability. Exact effect: Adds Flat Damage 1; New Base Active Damage 80; Replaces Active Ammo 1. | Public-demo record | Module ArmsTier 2Adds Flat Damage 1 | Open | |
| Ultimate 3 for Arms: Improved Ultimate Ability. Exact effect: Adds Flat Damage 1; New Base Active Damage 100; Replaces Active Ammo 1. | Public-demo record | Module ArmsTier 3Adds Flat Damage 1 | Open | |
| Ultimate 3 for Arms: Improved Ultimate Ability. Exact effect: Adds Flat Damage 1; New Base Active Damage 120; Replaces Active Ammo 1. | Public-demo record | Module ArmsTier 4Adds Flat Damage 1 | Open | |
| Ultimate 3 for Arms: Improved Ultimate Ability. Exact effect: Adds Flat Damage 1; New Base Active Damage 140; Replaces Active Ammo 1. | Public-demo record | Module ArmsTier 5Adds Flat Damage 1 | Open | |
| Passive Upgrade 1 for Arms: increases damage. Exact effect: Adds Passive Flat Damage 1; New Base Active Damage 60; New Base Passive Damage 60; Replaces Base Passive Damage 1. | Public-demo record | Module ArmsTier 1Adds Passive Flat Damage 1 | Open | |
| Passive Upgrade 2 for Arms: increases damage. Exact effect: Adds Passive Flat Damage 1; New Base Active Damage 80; New Base Passive Damage 80; Replaces Base Passive Damage 1. | Public-demo record | Module ArmsTier 2Adds Passive Flat Damage 1 | Open | |
| Passive Upgrade 3 for Arms: increases damage. Exact effect: Adds Passive Flat Damage 1; New Base Active Damage 100; New Base Passive Damage 100; Replaces Base Passive Damage 1. | Public-demo record | Module ArmsTier 3Adds Passive Flat Damage 1 | Open | |
| Passive Upgrade 3 for Arms: increases damage. Exact effect: Adds Passive Flat Damage 1; New Base Active Damage 120; New Base Passive Damage 120; Replaces Base Passive Damage 1. | Public-demo record | Module ArmsTier 4Adds Passive Flat Damage 1 | Open | |
| Passive Upgrade 3 for Arms: increases damage. Exact effect: Adds Passive Flat Damage 1; New Base Active Damage 140; New Base Passive Damage 140; Replaces Base Passive Damage 1. | Public-demo record | Module ArmsTier 5Adds Passive Flat Damage 1 | Open | |
| Cooldown 1 for Arms: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module ArmsTier 1Changes Cooldown 1 | Open | |
| Cooldown 2 for Arms: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module ArmsTier 2Changes Cooldown 1 | Open | |
| Cooldown 3 for Arms: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module ArmsTier 3Changes Cooldown 1 | Open | |
| Cooldown 3 for Arms: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module ArmsTier 4Changes Cooldown 1 | Open | |
| Cooldown 3 for Arms: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module ArmsTier 5Changes Cooldown 1 | Open | |
| Execute Damage for Arms: Executes low health enemies.. Exact effect: Legendary A 1. | Public-demo record | Module ArmsTier 0Legendary A 1 | Open | |
| Shieldbash for Arms: Knocks back targets with shield.. Exact effect: Changes Cooldown 1; Legendary B 1. | Public-demo record | Module ArmsTier 0Changes Cooldown 1 | Open | |
| Special for Arms: Special0 A 1. | Public-demo record | Module ArmsTier 1Special0 A 1 | Open | |
| Special for Arms: Special0 B 1. | Public-demo record | Module ArmsTier 1Special0 B 1 | Open | |
| Special for Arms: Special1 A 1. | Public-demo record | Module ArmsTier 1Special1 A 1 | Open | |
| Special for Arms: Special1 B 1. | Public-demo record | Module ArmsTier 1Special1 B 1 | Open | |
| Upgrade Ultimate 1 for Ballista: Improves ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 55; Replaces Active Effect 1; Replaces Base Active Damage 1. | Public-demo record | Module BallistaTier 1Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 2 for Ballista: Improves ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 70; Replaces Active Effect 1; Replaces Base Active Damage 1. | Public-demo record | Module BallistaTier 2Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 3 for Ballista: Improves ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 85; Replaces Active Effect 1; Replaces Base Active Damage 1. | Public-demo record | Module BallistaTier 3Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 3 for Ballista: Improves ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 100; Replaces Active Effect 1; Replaces Base Active Damage 1. | Public-demo record | Module BallistaTier 4Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 3 for Ballista: Improves ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 115; Replaces Active Effect 1; Replaces Base Active Damage 1. | Public-demo record | Module BallistaTier 5Adds Flat Damage 1 | Open | |
| Upgrade Passive 1 for Ballista: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 10; Replaces Passive Ammo 1. | Public-demo record | Module BallistaTier 1Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 2 for Ballista: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 10; Replaces Passive Ammo 1. | Public-demo record | Module BallistaTier 2Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 3 for Ballista: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 10; Replaces Passive Ammo 1. | Public-demo record | Module BallistaTier 3Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 3 for Ballista: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 10; Replaces Passive Ammo 1. | Public-demo record | Module BallistaTier 4Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 3 for Ballista: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 10; Replaces Passive Ammo 1. | Public-demo record | Module BallistaTier 5Adds Passive Flat Damage 1 | Open | |
| Cooldown Reduction 1 for Ballista: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module BallistaTier 1Changes Cooldown 1 | Open | |
| Cooldown Reduction 2 for Ballista: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module BallistaTier 2Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Ballista: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module BallistaTier 3Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Ballista: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module BallistaTier 4Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Ballista: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module BallistaTier 5Changes Cooldown 1 | Open | |
| Upgrade Legendary A for Ballista: Upgrade Legendary A Effect. Exact effect: Legendary A 1. | Public-demo record | Module BallistaTier 0Legendary A 1 | Open | |
| Upgrade Legendary B for Ballista: Upgrade Legendary B Effect. Exact effect: Legendary B 1. | Public-demo record | Module BallistaTier 0Legendary B 1 | Open | |
| Add ability projectiles for Ballista: adds a volley to activated ability. Exact effect: Special0 A 1. | Public-demo record | Module BallistaTier 1Special0 A 1 | Open | |
| Add automatic projectiles for Ballista: Adds projectiles to automatic ability. Exact effect: Special0 B 1. | Public-demo record | Module BallistaTier 1Special0 B 1 | Open | |
| FIRE for Ballista: active ability projectiles set targets on fire. Exact effect: Special1 A 1. | Public-demo record | Module BallistaTier 1Special1 A 1 | Open | |
| ICE for Ballista: Active ability projectiles slow targets. Exact effect: Special1 B 1. | Public-demo record | Module BallistaTier 1Special1 B 1 | Open | |
| Active 1 for Barracks: Improves Ultimate effect. Exact effect: Adds Flat Damage 1; Alternate Active Ammo Word SPAWN COUNT; Alternate Active Effect Replace All Text 1; Alternate Active Effect Word STRONGER FIGHTERS. | Public-demo record | Module BarracksTier 1Adds Flat Damage 1 | Open | |
| Active 2 for Barracks: Improves Ultimate effect. Exact effect: Adds Flat Damage 1; Alternate Active Ammo Word SPAWN COUNT; Alternate Active Effect Replace All Text 1; Alternate Active Effect Word STRONGER FIGHTERS. | Public-demo record | Module BarracksTier 2Adds Flat Damage 1 | Open | |
| Active 3 for Barracks: Improves Ultimate effect. Exact effect: Adds Flat Damage 1; Alternate Active Ammo Word SPAWN COUNT; Alternate Active Effect Replace All Text 1; Alternate Active Effect Word STRONGER FIGHTERS. | Public-demo record | Module BarracksTier 3Adds Flat Damage 1 | Open | |
| Active 4 for Barracks: Improves Ultimate effect. Exact effect: Adds Flat Damage 1; Alternate Active Ammo Word SPAWN COUNT; Alternate Active Effect Replace All Text 1; Alternate Active Effect Word STRONGER FIGHTERS. | Public-demo record | Module BarracksTier 4Adds Flat Damage 1 | Open | |
| Active 5 for Barracks: Improves Ultimate effect. Exact effect: Adds Flat Damage 1; Alternate Active Ammo Word SPAWN COUNT; Alternate Active Effect Replace All Text 1; Alternate Active Effect Word STRONGER FIGHTERS. | Public-demo record | Module BarracksTier 5Adds Flat Damage 1 | Open | |
| Automatic 1 for Barracks: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word SPAWN COUNT; Alternate Passive Effect Replacer All Text 1; Alternate Passive Effect Word STRONGER FIGHTERS. | Public-demo record | Module BarracksTier 1Adds Passive Flat Damage 1 | Open | |
| Automatic 2 for Barracks: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word SPAWN COUNT; Alternate Passive Effect Replacer All Text 1; Alternate Passive Effect Word STRONGER FIGHTERS. | Public-demo record | Module BarracksTier 2Adds Passive Flat Damage 1 | Open | |
| Automatic 3 for Barracks: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word SPAWN COUNT; Alternate Passive Effect Replacer All Text 1; Alternate Passive Effect Word STRONGER FIGHTERS. | Public-demo record | Module BarracksTier 3Adds Passive Flat Damage 1 | Open | |
| Automatic 4 for Barracks: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word SPAWN COUNT; Alternate Passive Effect Replacer All Text 1; Alternate Passive Effect Word STRONGER FIGHTERS. | Public-demo record | Module BarracksTier 4Adds Passive Flat Damage 1 | Open | |
| Automatic 5 for Barracks: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word SPAWN COUNT; Alternate Passive Effect Replacer All Text 1; Alternate Passive Effect Word STRONGER FIGHTERS. | Public-demo record | Module BarracksTier 5Adds Passive Flat Damage 1 | Open | |
| Cooldown 1 for Barracks: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module BarracksTier 1Changes Cooldown 1 | Open | |
| Cooldown 2 for Barracks: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module BarracksTier 2Changes Cooldown 1 | Open | |
| Cooldown 3 for Barracks: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module BarracksTier 3Changes Cooldown 1 | Open | |
| Cooldown 4 for Barracks: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module BarracksTier 4Changes Cooldown 1 | Open | |
| Cooldown 5 for Barracks: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module BarracksTier 5Changes Cooldown 1 | Open | |
| Giants for Barracks: spawns giants that fight for you. Exact effect: Legendary A 1. | Public-demo record | Module BarracksTier 0Legendary A 1 | Open | |
| Mages for Barracks: Spawns mages that fight for you. Exact effect: Legendary B 1. | Public-demo record | Module BarracksTier 0Legendary B 1 | Open | |
| + Automatic Units for Barracks: spawns 5 bonus unit on automatic. Exact effect: Special0 A 1. | Public-demo record | Module BarracksTier 1Special0 A 1 | Open | |
| + Unit Speed for Barracks: units are faster. Exact effect: Special0 B 1. | Public-demo record | Module BarracksTier 1Special0 B 1 | Open | |
| + Damage for Barracks: units deal 10 more damage. Exact effect: Special1 A 1. | Public-demo record | Module BarracksTier 1Special1 A 1 | Open | |
| Slowing Attacks for Barracks: units slow enemies for 1s on attack. Exact effect: Special1 B 1. | Public-demo record | Module BarracksTier 1Special1 B 1 | Open | |
| Stronger Ulti 1 for Cannon: increases the damage of the cannons. Exact effect: Adds Flat Damage 1; New Base Active Damage 25; Replaces Active Ammo 1; Replaces Base Active Damage 1. | Public-demo record | Module CannonTier 1Adds Flat Damage 1 | Open | |
| Stronger Ulti 2 for Cannon: increases the damage of the cannons. Exact effect: Adds Flat Damage 1; New Base Active Damage 30; Replaces Active Ammo 1; Replaces Base Active Damage 1. | Public-demo record | Module CannonTier 2Adds Flat Damage 1 | Open | |
| Stronger Ulti 3 for Cannon: increases the damage of the cannons. Exact effect: Adds Flat Damage 1; New Base Active Damage 35; Replaces Active Ammo 1; Replaces Base Active Damage 1. | Public-demo record | Module CannonTier 3Adds Flat Damage 1 | Open | |
| Stronger Ulti 4 for Cannon: increases the damage of the cannons. Exact effect: Adds Flat Damage 1; New Base Active Damage 40; Replaces Active Ammo 1; Replaces Base Active Damage 1. | Public-demo record | Module CannonTier 4Adds Flat Damage 1 | Open | |
| Stronger Ulti 5 for Cannon: increases the damage of the cannons. Exact effect: Adds Flat Damage 1; New Base Active Damage 45; Replaces Active Ammo 1; Replaces Base Active Damage 1. | Public-demo record | Module CannonTier 5Adds Flat Damage 1 | Open | |
| Stronger Passive 1 for Cannon: increases the damage of the cannons. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 20; Replaces Base Passive Damage 1. | Public-demo record | Module CannonTier 1Adds Passive Flat Damage 1 | Open | |
| Stronger Passive 2 for Cannon: increases the damage of the cannons. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 25; Replaces Base Passive Damage 1. | Public-demo record | Module CannonTier 2Adds Passive Flat Damage 1 | Open | |
| Stronger Passive 3 for Cannon: increases the damage of the cannons. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 30; Replaces Base Passive Damage 1. | Public-demo record | Module CannonTier 3Adds Passive Flat Damage 1 | Open | |
| Stronger Passive 4 for Cannon: increases the damage of the cannons. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 35; Replaces Base Passive Damage 1. | Public-demo record | Module CannonTier 4Adds Passive Flat Damage 1 | Open | |
| Stronger Passive 5 for Cannon: increases the damage of the cannons. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 40; Replaces Base Passive Damage 1. | Public-demo record | Module CannonTier 5Adds Passive Flat Damage 1 | Open | |
| Cooldown Reduction 1 for Cannon: reduces the cooldown of all effects. Exact effect: Changes Cooldown 1. | Public-demo record | Module CannonTier 1Changes Cooldown 1 | Open | |
| Cooldown Reduction 2 for Cannon: reduces the cooldown of all effects. Exact effect: Changes Cooldown 1. | Public-demo record | Module CannonTier 2Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Cannon: reduces the cooldown of all effects. Exact effect: Changes Cooldown 1. | Public-demo record | Module CannonTier 3Changes Cooldown 1 | Open | |
| Cooldown Reduction 4 for Cannon: reduces the cooldown of all effects. Exact effect: Changes Cooldown 1. | Public-demo record | Module CannonTier 4Changes Cooldown 1 | Open | |
| Cooldown Reduction 5 for Cannon: reduces the cooldown of all effects. Exact effect: Changes Cooldown 1. | Public-demo record | Module CannonTier 5Changes Cooldown 1 | Open | |
| Bouncing Shot for Cannon: ability projectiles set off an additional shot on explosion. Exact effect: Legendary A 1. | Public-demo record | Module CannonTier 0Legendary A 1 | Open | |
| After Explosion for Cannon: ability projectiles trigger an additional explosion after a short delay. Exact effect: Legendary B 1. | Public-demo record | Module CannonTier 0Legendary B 1 | Open | |
| + Volley for Cannon: adds 1 volley to ability. Exact effect: Special0 A 1. | Public-demo record | Module CannonTier 1Special0 A 1 | Open | |
| + STAR SPREAD AUTO for Cannon: automatic shots explode in a star shape. Exact effect: Special0 B 1. | Public-demo record | Module CannonTier 1Special0 B 1 | Open | |
| Fire Effect for Cannon: ability projectiles set targets on fire. Exact effect: Special1 A 1. | Public-demo record | Module CannonTier 1Special1 A 1 | Open | |
| Slow Effect for Cannon: ability projectiles slow enmies. Exact effect: Special1 B 1. | Public-demo record | Module CannonTier 1Special1 B 1 | Open | |
| Active 1 for Cannon Tower: increases the projectile damage. Exact effect: Adds Flat Damage 1; New Base Active Damage 120; Replaces Active Ammo 1. | Public-demo record | Module Cannon TowerTier 1Adds Flat Damage 1 | Open | |
| Active 2 for Cannon Tower: increases the projectile damage. Exact effect: Adds Flat Damage 1; New Base Active Damage 140; Replaces Active Ammo 1. | Public-demo record | Module Cannon TowerTier 2Adds Flat Damage 1 | Open | |
| Active 3 for Cannon Tower: increases the projectile damage. Exact effect: Adds Flat Damage 1; New Base Active Damage 160; Replaces Active Ammo 1. | Public-demo record | Module Cannon TowerTier 3Adds Flat Damage 1 | Open | |
| Active 4 for Cannon Tower: increases the projectile damage. Exact effect: Adds Flat Damage 1; New Base Active Damage 180; Replaces Active Ammo 1. | Public-demo record | Module Cannon TowerTier 4Adds Flat Damage 1 | Open | |
| Active 5 for Cannon Tower: increases the projectile damage. Exact effect: Adds Flat Damage 1; New Base Active Damage 200; Replaces Active Ammo 1. | Public-demo record | Module Cannon TowerTier 5Adds Flat Damage 1 | Open | |
| Automatic 1 for Cannon Tower: increases the projectile damage. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 100; Replaces Passive Effect 1. | Public-demo record | Module Cannon TowerTier 1Adds Passive Flat Damage 1 | Open | |
| Automatic 2 for Cannon Tower: increases the projectile damage. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 115; Replaces Passive Effect 1. | Public-demo record | Module Cannon TowerTier 2Adds Passive Flat Damage 1 | Open | |
| Automatic 3 for Cannon Tower: increases the projectile damage. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 130; Replaces Passive Effect 1. | Public-demo record | Module Cannon TowerTier 3Adds Passive Flat Damage 1 | Open | |
| Automatic 4 for Cannon Tower: increases the projectile damage. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 145; Replaces Passive Effect 1. | Public-demo record | Module Cannon TowerTier 4Adds Passive Flat Damage 1 | Open | |
| Automatic 5 for Cannon Tower: increases the projectile damage. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 160; Replaces Passive Effect 1. | Public-demo record | Module Cannon TowerTier 5Adds Passive Flat Damage 1 | Open | |
| Cooldown 1 for Cannon Tower: Reduces Cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Cannon TowerTier 1Changes Cooldown 1 | Open | |
| Cooldown 2 for Cannon Tower: Reduces Cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Cannon TowerTier 2Changes Cooldown 1 | Open | |
| Cooldown 3 for Cannon Tower: Reduces Cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Cannon TowerTier 3Changes Cooldown 1 | Open | |
| Cooldown 4 for Cannon Tower: Reduces Cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Cannon TowerTier 4Changes Cooldown 1 | Open | |
| Cooldown 5 for Cannon Tower: Reduces Cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Cannon TowerTier 5Changes Cooldown 1 | Open | |
| Execute Targets for Cannon Tower: executes targets with low health. Exact effect: Adds Flat Damage 1; Legendary A 1. | Public-demo record | Module Cannon TowerTier 0Adds Flat Damage 1 | Open | |
| Mark Targets for Cannon Tower: marks targets. Marked targets take 50% more damage. Exact effect: Adds Flat Damage 1; Legendary B 1. | Public-demo record | Module Cannon TowerTier 0Adds Flat Damage 1 | Open | |
| Bonus Ammo for Cannon Tower: Adds 3 shots to the active ability. Exact effect: Special0 A 1. | Public-demo record | Module Cannon TowerTier 1Special0 A 1 | Open | |
| Bonus Damage for Cannon Tower: Every projectile deals +25 damage. Exact effect: Special0 B 1. | Public-demo record | Module Cannon TowerTier 1Special0 B 1 | Open | |
| After Explosion for Cannon Tower: Adds an after explosion effect to automatic ability projectiles. Exact effect: Special1 A 1. | Public-demo record | Module Cannon TowerTier 1Special1 A 1 | Open | |
| Execute for Cannon Tower: Projectiles execute enemies at <10% health. Exact effect: Special1 B 1. | Public-demo record | Module Cannon TowerTier 1Special1 B 1 | Open | |
| Passive Upgrade 1 for Canoneer Crew: Improves the passive effect. Exact effect: Adds Passive Flat Damage 1; Replaces Passive Ammo 1; Replaces Passive Effect 1. | Public-demo record | Module Canoneer CrewTier 0Adds Passive Flat Damage 1 | Open | |
| Passive Upgrade 2 for Canoneer Crew: Improves the passive effect. Exact effect: Adds Passive Flat Damage 1; Replaces Passive Ammo 1; Replaces Passive Effect 1. | Public-demo record | Module Canoneer CrewTier 0Adds Passive Flat Damage 1 | Open | |
| Passive Upgrade 3 for Canoneer Crew: Improves the passive effect. Exact effect: Adds Passive Flat Damage 1; Replaces Passive Ammo 1; Replaces Passive Effect 1. | Public-demo record | Module Canoneer CrewTier 0Adds Passive Flat Damage 1 | Open | |
| Cooldown Reduction 1 for Canoneer Crew: Reduces all Module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Canoneer CrewTier 0Changes Cooldown 1 | Open | |
| Cooldown Reduction 2 for Canoneer Crew: Reduces all Module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Canoneer CrewTier 0Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Canoneer Crew: Reduces all Module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Canoneer CrewTier 0Changes Cooldown 1 | Open | |
| Legendary A for Canoneer Crew: Adds legendary Effect A. Exact effect: Legendary A 1; Replaces Passive Effect 1. | Public-demo record | Module Canoneer CrewTier 0Legendary A 1 | Open | |
| Legendary B for Canoneer Crew: Add Legendary Effect B. Exact effect: Legendary B 1; Replaces Passive Effect 1. | Public-demo record | Module Canoneer CrewTier 0Legendary B 1 | Open | |
| Ability 1 for Companion: Active. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word DAMAGE MULTIPLIER; Has Alternate Active Effect Word 1; Improves Active Duration 1. | Public-demo record | Module CompanionTier 1Adds Flat Damage 1 | Open | |
| Ability 2 for Companion: Active. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word DAMAGE MULTIPLIER; Has Alternate Active Effect Word 1; Improves Active Duration 1. | Public-demo record | Module CompanionTier 2Adds Flat Damage 1 | Open | |
| Ability 3 for Companion: Active. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word DAMAGE MULTIPLIER; Has Alternate Active Effect Word 1; Improves Active Duration 1. | Public-demo record | Module CompanionTier 3Adds Flat Damage 1 | Open | |
| Ability 4 for Companion: Active. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word DAMAGE MULTIPLIER; Has Alternate Active Effect Word 1; Improves Active Duration 1. | Public-demo record | Module CompanionTier 4Adds Flat Damage 1 | Open | |
| Ability 5 for Companion: Active. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word DAMAGE MULTIPLIER; Has Alternate Active Effect Word 1; Improves Active Duration 1. | Public-demo record | Module CompanionTier 5Adds Flat Damage 1 | Open | |
| Automatic 1 for Companion: Adds Passive Flat Damage 1; New Base Passive Damage 40; Replaces Base Passive Damage 1; Replaces Passive Effect 1. | Public-demo record | Module CompanionTier 1Adds Passive Flat Damage 1 | Open | |
| Automatic 2 for Companion: Adds Passive Flat Damage 1; New Base Passive Damage 60; Replaces Base Passive Damage 1; Replaces Passive Effect 1. | Public-demo record | Module CompanionTier 2Adds Passive Flat Damage 1 | Open | |
| Automatic 3 for Companion: Adds Passive Flat Damage 1; New Base Passive Damage 80; Replaces Base Passive Damage 1; Replaces Passive Effect 1. | Public-demo record | Module CompanionTier 3Adds Passive Flat Damage 1 | Open | |
| Automatic 4 for Companion: Adds Passive Flat Damage 1; New Base Passive Damage 100; Replaces Base Passive Damage 1; Replaces Passive Effect 1. | Public-demo record | Module CompanionTier 4Adds Passive Flat Damage 1 | Open | |
| Automatic 5 for Companion: Adds Passive Flat Damage 1; New Base Passive Damage 120; Replaces Base Passive Damage 1; Replaces Passive Effect 1. | Public-demo record | Module CompanionTier 5Adds Passive Flat Damage 1 | Open | |
| Cooldown 1 for Companion: Alternate Passive Cooldown Word ATTACK INTERVAL; Changes Cooldown 1; Has Alternate Passive Cooldown Word 1. | Public-demo record | Module CompanionTier 1Alternate Passive Cooldown Word ATTACK INTERVAL | Open | |
| Cooldown 2 for Companion: Alternate Passive Cooldown Word ATTACK INTERVAL; Changes Cooldown 1; Has Alternate Passive Cooldown Word 1. | Public-demo record | Module CompanionTier 2Alternate Passive Cooldown Word ATTACK INTERVAL | Open | |
| Cooldown 3 for Companion: Alternate Passive Cooldown Word ATTACK INTERVAL; Changes Cooldown 1; Has Alternate Passive Cooldown Word 1. | Public-demo record | Module CompanionTier 3Alternate Passive Cooldown Word ATTACK INTERVAL | Open | |
| Cooldown 4 for Companion: Alternate Passive Cooldown Word ATTACK INTERVAL; Changes Cooldown 1; Has Alternate Passive Cooldown Word 1. | Public-demo record | Module CompanionTier 4Alternate Passive Cooldown Word ATTACK INTERVAL | Open | |
| Cooldown 5 for Companion: Alternate Passive Cooldown Word ATTACK INTERVAL; Changes Cooldown 1; Has Alternate Passive Cooldown Word 1. | Public-demo record | Module CompanionTier 5Alternate Passive Cooldown Word ATTACK INTERVAL | Open | |
| Legendary Upgrade A for Companion: Legendary Upgrade A Effect. Exact effect: Changes Cooldown 1; Legendary A 1; Replaces Active Effect 1. | Public-demo record | Module CompanionTier 0Changes Cooldown 1 | Open | |
| Legendary Upgrade B for Companion: Legendary Upgrade B Effect. Exact effect: Changes Cooldown 1; Legendary B 1; Replaces Active Effect 1. | Public-demo record | Module CompanionTier 0Changes Cooldown 1 | Open | |
| Cooldown 1 for Companion: Special0 A 1. | Public-demo record | Module CompanionTier 1Special0 A 1 | Open | |
| Cooldown 1 for Companion: Special0 B 1. | Public-demo record | Module CompanionTier 1Special0 B 1 | Open | |
| Cooldown 1 for Companion: Special1 A 1. | Public-demo record | Module CompanionTier 1Special1 A 1 | Open | |
| Cooldown 1 for Companion: Special1 B 1. | Public-demo record | Module CompanionTier 1Special1 B 1 | Open | |
| Ultimate Upgrade 1 for Dash: improves the ultimate effect. Exact effect: Alternate Active Ammo Word SPEED; Has Alternate Active Ammo Word 1; Improves Active Duration 1; Replaces Active Ammo 1. | Public-demo record | Module DashTier 1Alternate Active Ammo Word SPEED | Open | |
| Ultimate Upgrade 2 for Dash: improves the ultimate effect. Exact effect: Alternate Active Ammo Word SPEED; Has Alternate Active Ammo Word 1; Improves Active Duration 1; Replaces Active Ammo 1. | Public-demo record | Module DashTier 2Alternate Active Ammo Word SPEED | Open | |
| Ultimate Upgrade 3 for Dash: improves the ultimate effect. Exact effect: Alternate Active Ammo Word SPEED; Has Alternate Active Ammo Word 1; Improves Active Duration 1; Replaces Active Ammo 1. | Public-demo record | Module DashTier 3Alternate Active Ammo Word SPEED | Open | |
| Ultimate Upgrade 3 for Dash: improves the ultimate effect. Exact effect: Alternate Active Ammo Word SPEED; Has Alternate Active Ammo Word 1; Improves Active Duration 1; Replaces Active Ammo 1. | Public-demo record | Module DashTier 4Alternate Active Ammo Word SPEED | Open | |
| Ultimate Upgrade 3 for Dash: improves the ultimate effect. Exact effect: Alternate Active Ammo Word SPEED; Has Alternate Active Ammo Word 1; Improves Active Duration 1; Replaces Active Ammo 1. | Public-demo record | Module DashTier 5Alternate Active Ammo Word SPEED | Open | |
| Upgrade Passive 1 for Dash: imrpoves the passive Effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Duration Word BURN DURATION; Has Alternate Passive Duration Word 1; Improves Passive Duration 1. | Public-demo record | Module DashTier 1Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 2 for Dash: imrpoves the passive Effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Duration Word BURN DURATION; Has Alternate Passive Duration Word 1; Improves Passive Duration 1. | Public-demo record | Module DashTier 2Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 3 for Dash: imrpoves the passive Effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Duration Word BURN DURATION; Has Alternate Passive Duration Word 1; Improves Passive Duration 1. | Public-demo record | Module DashTier 3Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 3 for Dash: imrpoves the passive Effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Duration Word BURN DURATION; Has Alternate Passive Duration Word 1; Improves Passive Duration 1. | Public-demo record | Module DashTier 4Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 3 for Dash: imrpoves the passive Effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Duration Word BURN DURATION; Has Alternate Passive Duration Word 1; Improves Passive Duration 1. | Public-demo record | Module DashTier 5Adds Passive Flat Damage 1 | Open | |
| Cooldown Reduction 1 for Dash: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module DashTier 1Changes Cooldown 1 | Open | |
| Cooldown Reduction 2 for Dash: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module DashTier 2Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Dash: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module DashTier 3Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Dash: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module DashTier 4Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Dash: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module DashTier 5Changes Cooldown 1 | Open | |
| Fire Trail for Dash: Leaves a burning trail after using the ability. Exact effect: Legendary A 1. | Public-demo record | Module DashTier 0Legendary A 1 | Open | |
| Fire Balls for Dash: Shoots out fireballs when starting to boost. Exact effect: Legendary B 1. | Public-demo record | Module DashTier 0Legendary B 1 | Open | |
| Burn Duration for Dash: increases the burn duration by 3s. Exact effect: Special0 A 1. | Public-demo record | Module DashTier 1Special0 A 1 | Open | |
| + Automatic Range for Dash: increases the range of the automatic attack by 20. Exact effect: Special0 B 1. | Public-demo record | Module DashTier 1Special0 B 1 | Open | |
| Burn Duration for Dash: increases the burn duration by 3s. Exact effect: Special1 A 1. | Public-demo record | Module DashTier 1Special1 A 1 | Open | |
| + Automatic Damage for Dash: increases the direct damage dealt by automatic by 20. Exact effect: Special1 B 1. | Public-demo record | Module DashTier 1Special1 B 1 | Open | |
| Ability 1 for Deathtrail: Active. Exact effect: Alternate Active Effect Word DAMAGE MULTIPLIER; Has Alternate Active Effect Word 1. | Public-demo record | Module DeathtrailTier 1Alternate Active Effect Word DAMAGE MULTIPLIER | Open | |
| Automatic 1 for Deathtrail: New Base Passive Damage 40. | Public-demo record | Module DeathtrailTier 1New Base Passive Damage 40 | Open | |
| Cooldown 1 for Deathtrail: Alternate Passive Cooldown Word ATTACK INTERVAL; Changes Cooldown 1; Has Alternate Passive Cooldown Word 1. | Public-demo record | Module DeathtrailTier 1Alternate Passive Cooldown Word ATTACK INTERVAL | Open | |
| Legendary Upgrade A for Deathtrail: Legendary Upgrade A Effect. Exact effect: Changes Cooldown 1; Legendary A 1; Replaces Active Effect 1. | Public-demo record | Module DeathtrailTier 0Changes Cooldown 1 | Open | |
| Legendary Upgrade B for Deathtrail: Legendary Upgrade B Effect. Exact effect: Changes Cooldown 1; Legendary B 1; Replaces Active Effect 1. | Public-demo record | Module DeathtrailTier 0Changes Cooldown 1 | Open | |
| Cooldown 1 for Deathtrail: Special0 A 1. | Public-demo record | Module DeathtrailTier 1Special0 A 1 | Open | |
| Cooldown 1 for Deathtrail: Special0 B 1. | Public-demo record | Module DeathtrailTier 1Special0 B 1 | Open | |
| Cooldown 1 for Deathtrail: Special1 A 1. | Public-demo record | Module DeathtrailTier 1Special1 A 1 | Open | |
| Cooldown 1 for Deathtrail: Special1 B 1. | Public-demo record | Module DeathtrailTier 1Special1 B 1 | Open | |
| Ultimate Upgrade 1 for Fire Mage: Increases damage. Exact effect: Adds Flat Damage 1; Alternate Active Duration Word AoE Radius; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Fire MageTier 1Adds Flat Damage 1 | Open | |
| Ultimate Upgrade 2 for Fire Mage: Increases damage. Exact effect: Adds Flat Damage 1; Alternate Active Duration Word AoE Radius; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Fire MageTier 2Adds Flat Damage 1 | Open | |
| Ultimate Upgrade 3 for Fire Mage: Increases damage. Exact effect: Adds Flat Damage 1; Alternate Active Duration Word AoE Radius; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Fire MageTier 3Adds Flat Damage 1 | Open | |
| Ultimate Upgrade 3 for Fire Mage: Increases damage. Exact effect: Adds Flat Damage 1; Alternate Active Duration Word AoE Radius; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Fire MageTier 4Adds Flat Damage 1 | Open | |
| Ultimate Upgrade 3 for Fire Mage: Increases damage. Exact effect: Adds Flat Damage 1; Alternate Active Duration Word AoE Radius; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Fire MageTier 5Adds Flat Damage 1 | Open | |
| Automatic 1 for Fire Mage: Increases damage. Exact effect: Adds Passive Flat Damage 1; Replaces Passive Ammo 1. | Public-demo record | Module Fire MageTier 1Adds Passive Flat Damage 1 | Open | |
| Automatic 2 for Fire Mage: Increases damage. Exact effect: Adds Passive Flat Damage 1; Replaces Passive Ammo 1. | Public-demo record | Module Fire MageTier 2Adds Passive Flat Damage 1 | Open | |
| Automatic 3 for Fire Mage: Increases damage. Exact effect: Adds Passive Flat Damage 1; Replaces Passive Ammo 1. | Public-demo record | Module Fire MageTier 3Adds Passive Flat Damage 1 | Open | |
| Automatic 4 for Fire Mage: Increases damage. Exact effect: Adds Passive Flat Damage 1; Replaces Passive Ammo 1. | Public-demo record | Module Fire MageTier 4Adds Passive Flat Damage 1 | Open | |
| Automatic 5 for Fire Mage: Increases damage. Exact effect: Adds Passive Flat Damage 1; Replaces Passive Ammo 1. | Public-demo record | Module Fire MageTier 5Adds Passive Flat Damage 1 | Open | |
| Cooldown 1 for Fire Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Fire MageTier 1Changes Cooldown 1 | Open | |
| Cooldown 2 for Fire Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Fire MageTier 2Changes Cooldown 1 | Open | |
| Cooldown 3 for Fire Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Fire MageTier 3Changes Cooldown 1 | Open | |
| Cooldown 4 for Fire Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Fire MageTier 4Changes Cooldown 1 | Open | |
| Cooldown 5 for Fire Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Fire MageTier 5Changes Cooldown 1 | Open | |
| FireStorm for Fire Mage: Summons a migthy firestorm. Exact effect: Legendary A 1. | Public-demo record | Module Fire MageTier 0Legendary A 1 | Open | |
| Fire Ring for Fire Mage: Summons a migthy ring of Fire. Exact effect: Legendary B 1. | Public-demo record | Module Fire MageTier 0Legendary B 1 | Open | |
| + Automatic Shots for Fire Mage: adds 2 projectiles to the passive attack. Exact effect: Special0 A 1. | Public-demo record | Module Fire MageTier 1Special0 A 1 | Open | |
| Fire Star for Fire Mage: when automatic projectiles explode it shoots out fireballs. Exact effect: Special0 B 1. | Public-demo record | Module Fire MageTier 1Special0 B 1 | Open | |
| Fire Zone Duration for Fire Mage: fire Zones stay for 8s longer. Exact effect: Special1 A 1. | Public-demo record | Module Fire MageTier 1Special1 A 1 | Open | |
| + Zone Damage for Fire Mage: enemies take 5 more damage per tick inside the fire zones. Exact effect: Special1 B 1. | Public-demo record | Module Fire MageTier 1Special1 B 1 | Open | |
| Active 1 for Force Mage: Improves Active Ability. Exact effect: Adds Flat Damage 1; Alternate Active Ammo Word RANGE; Has Alternate Active Ammo Word 1; Improves Active Duration 1. | Public-demo record | Module Force MageTier 1Adds Flat Damage 1 | Open | |
| Active 2 for Force Mage: Improves Active Ability. Exact effect: Adds Flat Damage 1; Alternate Active Ammo Word RANGE; Has Alternate Active Ammo Word 1; Improves Active Duration 1. | Public-demo record | Module Force MageTier 2Adds Flat Damage 1 | Open | |
| Active 3 for Force Mage: Improves Active Ability. Exact effect: Adds Flat Damage 1; Alternate Active Ammo Word RANGE; Has Alternate Active Ammo Word 1; Improves Active Duration 1. | Public-demo record | Module Force MageTier 3Adds Flat Damage 1 | Open | |
| Active 4 for Force Mage: Improves Active Ability. Exact effect: Adds Flat Damage 1; Alternate Active Ammo Word RANGE; Has Alternate Active Ammo Word 1; Improves Active Duration 1. | Public-demo record | Module Force MageTier 4Adds Flat Damage 1 | Open | |
| Active 5 for Force Mage: Improves Active Ability. Exact effect: Adds Flat Damage 1; Alternate Active Ammo Word RANGE; Has Alternate Active Ammo Word 1; Improves Active Duration 1. | Public-demo record | Module Force MageTier 5Adds Flat Damage 1 | Open | |
| Automatic 1 for Force Mage: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word SCALE MULT.; Has Alternate Passive Ammo Word 1; New Base Passive Damage 75. | Public-demo record | Module Force MageTier 1Adds Passive Flat Damage 1 | Open | |
| Automatic 2 for Force Mage: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word SCALE MULT.; Has Alternate Passive Ammo Word 1; New Base Passive Damage 100. | Public-demo record | Module Force MageTier 2Adds Passive Flat Damage 1 | Open | |
| Automatic 3 for Force Mage: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word SCALE MULT.; Has Alternate Passive Ammo Word 1; New Base Passive Damage 125. | Public-demo record | Module Force MageTier 3Adds Passive Flat Damage 1 | Open | |
| Automatic 4 for Force Mage: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word SCALE MULT.; Has Alternate Passive Ammo Word 1; New Base Passive Damage 150. | Public-demo record | Module Force MageTier 4Adds Passive Flat Damage 1 | Open | |
| Automatic 5 for Force Mage: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word SCALE MULT.; Has Alternate Passive Ammo Word 1; New Base Passive Damage 175. | Public-demo record | Module Force MageTier 5Adds Passive Flat Damage 1 | Open | |
| Cooldown for Force Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Force MageTier 1Changes Cooldown 1 | Open | |
| Cooldown for Force Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Force MageTier 2Changes Cooldown 1 | Open | |
| Cooldown for Force Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Force MageTier 3Changes Cooldown 1 | Open | |
| Cooldown for Force Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Force MageTier 4Changes Cooldown 1 | Open | |
| Cooldown for Force Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Force MageTier 5Changes Cooldown 1 | Open | |
| Force Field for Force Mage: ability pushes back enemies for a longer time. Exact effect: Legendary A 1. | Public-demo record | Module Force MageTier 0Legendary A 1 | Open | |
| Slow for Force Mage: ability slows down enemies. Exact effect: Legendary B 1. | Public-demo record | Module Force MageTier 0Legendary B 1 | Open | |
| Cooldown 1 for Force Mage: Special0 A 1. | Public-demo record | Module Force MageTier 1Special0 A 1 | Open | |
| Cooldown 1 for Force Mage: Special0 B 1. | Public-demo record | Module Force MageTier 1Special0 B 1 | Open | |
| Cooldown 1 for Force Mage: Special1 A 1. | Public-demo record | Module Force MageTier 1Special1 A 1 | Open | |
| Cooldown 1 for Force Mage: Special1 B 1. | Public-demo record | Module Force MageTier 1Special1 B 1 | Open | |
| Upgrade Ultimate 1 for Front Cannon: improves ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 200; Replaces Base Active Damage 1. | Public-demo record | Module Front CannonTier 1Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 2 for Front Cannon: improves ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 250; Replaces Base Active Damage 1. | Public-demo record | Module Front CannonTier 2Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 3 for Front Cannon: improves ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 300; Replaces Base Active Damage 1. | Public-demo record | Module Front CannonTier 3Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 3 for Front Cannon: improves ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 350; Replaces Base Active Damage 1. | Public-demo record | Module Front CannonTier 4Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 3 for Front Cannon: improves ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 400; Replaces Base Active Damage 1. | Public-demo record | Module Front CannonTier 5Adds Flat Damage 1 | Open | |
| Upgrade Passive 1 for Front Cannon: improves passive effect. Exact effect: Adds Passive Flat Damage 1. | Public-demo record | Module Front CannonTier 1Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 2 for Front Cannon: improves passive effect. Exact effect: Adds Passive Flat Damage 1. | Public-demo record | Module Front CannonTier 2Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 3 for Front Cannon: improves passive effect. Exact effect: Adds Passive Flat Damage 1. | Public-demo record | Module Front CannonTier 3Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 3 for Front Cannon: improves passive effect. Exact effect: Adds Passive Flat Damage 1. | Public-demo record | Module Front CannonTier 4Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 3 for Front Cannon: improves passive effect. Exact effect: Adds Passive Flat Damage 1. | Public-demo record | Module Front CannonTier 5Adds Passive Flat Damage 1 | Open | |
| Cooldown Reduction 1 for Front Cannon: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Front CannonTier 1Changes Cooldown 1 | Open | |
| Cooldown Reduction 2 for Front Cannon: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Front CannonTier 2Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Front Cannon: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Front CannonTier 3Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Front Cannon: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Front CannonTier 4Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Front Cannon: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Front CannonTier 5Changes Cooldown 1 | Open | |
| Upgrade Legendary A for Front Cannon: Upgrade Legendary A Effect. Exact effect: Legendary A 1. | Public-demo record | Module Front CannonTier 0Legendary A 1 | Open | |
| Upgrade Legendary B for Front Cannon: Upgrade Legendary B Effect. Exact effect: Legendary B 1. | Public-demo record | Module Front CannonTier 0Legendary B 1 | Open | |
| Special for Front Cannon: Special0 A 1. | Public-demo record | Module Front CannonTier 1Special0 A 1 | Open | |
| Special for Front Cannon: Special0 B 1. | Public-demo record | Module Front CannonTier 1Special0 B 1 | Open | |
| Special for Front Cannon: Special1 A 1. | Public-demo record | Module Front CannonTier 1Special1 A 1 | Open | |
| Special for Front Cannon: Special1 B 1. | Public-demo record | Module Front CannonTier 1Special1 B 1 | Open | |
| Ultimate Upgrade 1 for Laser Mage, Electric Mage: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; Alternate Active Duration Word STUN TIME; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Laser Mage, Electric MageTier 1Adds Flat Damage 1 | Open | |
| Ultimate Upgrade 2 for Laser Mage, Electric Mage: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; Alternate Active Duration Word STUN TIME; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Laser Mage, Electric MageTier 2Adds Flat Damage 1 | Open | |
| Ultimate Upgrade 3 for Laser Mage, Electric Mage: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; Alternate Active Duration Word STUN TIME; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Laser Mage, Electric MageTier 3Adds Flat Damage 1 | Open | |
| Ultimate Upgrade 4 for Laser Mage, Electric Mage: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; Alternate Active Duration Word STUN TIME; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Laser Mage, Electric MageTier 4Adds Flat Damage 1 | Open | |
| Ultimate Upgrade 5 for Laser Mage, Electric Mage: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; Alternate Active Duration Word STUN TIME; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Laser Mage, Electric MageTier 5Adds Flat Damage 1 | Open | |
| Passive Upgrade 1 for Laser Mage, Electric Mage: Improves the passive Effect. Exact effect: Alternate Passive Duration Word STUN TIME; Has Alternate Passive Duration Word 1; Improves Passive Duration 1; New Base Passive Damage 20. | Public-demo record | Module Laser Mage, Electric MageTier 1Alternate Passive Duration Word STUN TIME | Open | |
| Passive Upgrade 2 for Laser Mage, Electric Mage: Improves the passive Effect. Exact effect: Alternate Passive Duration Word STUN TIME; Has Alternate Passive Duration Word 1; Improves Passive Duration 1; New Base Passive Damage 25. | Public-demo record | Module Laser Mage, Electric MageTier 2Alternate Passive Duration Word STUN TIME | Open | |
| Passive Upgrade 3 for Laser Mage, Electric Mage: Improves the passive Effect. Exact effect: Alternate Passive Duration Word STUN TIME; Has Alternate Passive Duration Word 1; Improves Passive Duration 1; New Base Passive Damage 30. | Public-demo record | Module Laser Mage, Electric MageTier 3Alternate Passive Duration Word STUN TIME | Open | |
| Passive Upgrade 4 for Laser Mage, Electric Mage: Improves the passive Effect. Exact effect: Alternate Passive Duration Word STUN TIME; Has Alternate Passive Duration Word 1; Improves Passive Duration 1; New Base Passive Damage 35. | Public-demo record | Module Laser Mage, Electric MageTier 4Alternate Passive Duration Word STUN TIME | Open | |
| Passive Upgrade 5 for Laser Mage, Electric Mage: Improves the passive Effect. Exact effect: Alternate Passive Duration Word STUN TIME; Has Alternate Passive Duration Word 1; Improves Passive Duration 1; New Base Passive Damage 40. | Public-demo record | Module Laser Mage, Electric MageTier 5Alternate Passive Duration Word STUN TIME | Open | |
| Cooldown Reduction 1 for Laser Mage, Electric Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Laser Mage, Electric MageTier 1Changes Cooldown 1 | Open | |
| Cooldown Reduction 2 for Laser Mage, Electric Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Laser Mage, Electric MageTier 2Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Laser Mage, Electric Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Laser Mage, Electric MageTier 3Changes Cooldown 1 | Open | |
| Cooldown Reduction 4 for Laser Mage, Electric Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Laser Mage, Electric MageTier 4Changes Cooldown 1 | Open | |
| Cooldown Reduction 5 for Laser Mage, Electric Mage: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Laser Mage, Electric MageTier 5Changes Cooldown 1 | Open | |
| Thunderstorm for Laser Mage, Electric Mage: summons mighty thunderstorm. Exact effect: Legendary A 1; Replaces Legendary Active Effect 1. | Public-demo record | Module Laser Mage, Electric MageTier 0Legendary A 1 | Open | |
| Ultra Lightning for Laser Mage, Electric Mage: super strong lightning stike. Exact effect: Legendary B 1; Replaces Legendary Active Effect 1. | Public-demo record | Module Laser Mage, Electric MageTier 0Legendary B 1 | Open | |
| Chain Lightning for Laser Mage, Electric Mage: Adds a chain lightning to passive that jumps up to 3 times to close targets. Exact effect: Special0 A 1. | Public-demo record | Module Laser Mage, Electric MageTier 1Special0 A 1 | Open | |
| Stun Duration for Laser Mage, Electric Mage: Adds 1s of stun duration. Exact effect: Special0 B 1. | Public-demo record | Module Laser Mage, Electric MageTier 1Special0 B 1 | Open | |
| Chain Lightning for Laser Mage, Electric Mage: Adds a chain lightning to passive that jumps up to 3 times to close targets. Exact effect: Special1 A 1. | Public-demo record | Module Laser Mage, Electric MageTier 1Special1 A 1 | Open | |
| STUN DURATION for Laser Mage, Electric Mage: Adds 1s of stun duration. Exact effect: Special1 B 1. | Public-demo record | Module Laser Mage, Electric MageTier 1Special1 B 1 | Open | |
| Automatic 1 for Merchants: Improves automatic effects. Exact effect: Alternate Active Ammo Word GOLD; Alternate Passive Ammo Word GOLD; Has Alternate Active Ammo Word 1; Has Alternate Passive Ammo Word 1. | Public-demo record | Module MerchantsTier 1Alternate Active Ammo Word GOLD | Open | |
| Automatic 2 for Merchants: Improves automatic effects. Exact effect: Alternate Active Ammo Word GOLD; Alternate Passive Ammo Word GOLD; Has Alternate Active Ammo Word 1; Has Alternate Passive Ammo Word 1. | Public-demo record | Module MerchantsTier 2Alternate Active Ammo Word GOLD | Open | |
| Automatic 3 for Merchants: Improves automatic effects. Exact effect: Alternate Active Ammo Word GOLD; Alternate Passive Ammo Word GOLD; Has Alternate Active Ammo Word 1; Has Alternate Passive Ammo Word 1. | Public-demo record | Module MerchantsTier 3Alternate Active Ammo Word GOLD | Open | |
| Automatic 4 for Merchants: Improves automatic effects. Exact effect: Alternate Active Ammo Word GOLD; Alternate Passive Ammo Word GOLD; Has Alternate Active Ammo Word 1; Has Alternate Passive Ammo Word 1. | Public-demo record | Module MerchantsTier 4Alternate Active Ammo Word GOLD | Open | |
| Automatic 5 for Merchants: Improves automatic effects. Exact effect: Alternate Active Ammo Word GOLD; Alternate Passive Ammo Word GOLD; Has Alternate Active Ammo Word 1; Has Alternate Passive Ammo Word 1. | Public-demo record | Module MerchantsTier 5Alternate Active Ammo Word GOLD | Open | |
| Legendary Upgarde A for Merchants: Adds legendary effect A. Exact effect: Changes Cooldown 1; Legendary A 1; Replaces Passive Ammo 1. | Public-demo record | Module MerchantsTier 0Changes Cooldown 1 | Open | |
| Legendary Upgarde B for Merchants: Adds legendary effect B. Exact effect: Changes Cooldown 1; Legendary B 1; Replaces Passive Ammo 1. | Public-demo record | Module MerchantsTier 0Changes Cooldown 1 | Open | |
| Upgrade Ultimate 1 for Mine Layer: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 65; Replaces Active Ammo 1; Replaces Active Effect 1. | Public-demo record | Module Mine LayerTier 1Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 2 for Mine Layer: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 80; Replaces Active Ammo 1; Replaces Active Effect 1. | Public-demo record | Module Mine LayerTier 2Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 3 for Mine Layer: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 95; Replaces Active Ammo 1; Replaces Active Effect 1. | Public-demo record | Module Mine LayerTier 3Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 3 for Mine Layer: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 110; Replaces Active Ammo 1; Replaces Active Effect 1. | Public-demo record | Module Mine LayerTier 4Adds Flat Damage 1 | Open | |
| Upgrade Ultimate 3 for Mine Layer: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 125; Replaces Active Ammo 1; Replaces Active Effect 1. | Public-demo record | Module Mine LayerTier 5Adds Flat Damage 1 | Open | |
| Upgrade Passive 1 for Mine Layer: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 100; Replaces Passive Effect 1. | Public-demo record | Module Mine LayerTier 1Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 2 for Mine Layer: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 120; Replaces Passive Effect 1. | Public-demo record | Module Mine LayerTier 2Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 3 for Mine Layer: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 140; Replaces Passive Effect 1. | Public-demo record | Module Mine LayerTier 3Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 3 for Mine Layer: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 140; Replaces Passive Effect 1. | Public-demo record | Module Mine LayerTier 4Adds Passive Flat Damage 1 | Open | |
| Upgrade Passive 3 for Mine Layer: Improves passive effect. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 160; Replaces Passive Effect 1. | Public-demo record | Module Mine LayerTier 5Adds Passive Flat Damage 1 | Open | |
| Cooldown Reduction 1 for Mine Layer: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Mine LayerTier 1Changes Cooldown 1 | Open | |
| Cooldown Reduction 2 for Mine Layer: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Mine LayerTier 2Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Mine Layer: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Mine LayerTier 3Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Mine Layer: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Mine LayerTier 4Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Mine Layer: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Mine LayerTier 5Changes Cooldown 1 | Open | |
| Fire Mines for Mine Layer: Mines set enemies on Fire. Exact effect: Legendary A 1. | Public-demo record | Module Mine LayerTier 0Legendary A 1 | Open | |
| Ice Mines for Mine Layer: Mines slow enemies. Exact effect: Legendary B 1. | Public-demo record | Module Mine LayerTier 0Legendary B 1 | Open | |
| + Mines for Mine Layer: adds 1 automatic projectile. Exact effect: Special0 A 1. | Public-demo record | Module Mine LayerTier 1Special0 A 1 | Open | |
| + Damage for Mine Layer: mines layed by the automatic ability deal 50 more damage. Exact effect: Special0 B 1. | Public-demo record | Module Mine LayerTier 1Special0 B 1 | Open | |
| + Mines for Mine Layer: adds 1 automatic projectile. Exact effect: Special1 A 1. | Public-demo record | Module Mine LayerTier 1Special1 A 1 | Open | |
| + Damage for Mine Layer: mines layed by the automatic ability deal 50 more damage. Exact effect: Special1 B 1. | Public-demo record | Module Mine LayerTier 1Special1 B 1 | Open | |
| Single Strike for Mortar: Adds one single iant projectile to ability. Exact effect: Legendary A 1. | Public-demo record | Module MortarTier 0Legendary A 1 | Open | |
| Mortar Mines for Mortar: Ability shoots a ring of mines at the end. Exact effect: Legendary B 1. | Public-demo record | Module MortarTier 0Legendary B 1 | Open | |
| Ultimate Upgrade 1 for Mortar: improves the ultimate ability. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word PROJECTILE DAMAGE; Has Alternate Active Effect Word 1; New Base Active Damage 85. | Public-demo record | Module MortarTier 1Adds Flat Damage 1 | Open | |
| Ultimate Upgrade 2 for Mortar: improves the ultimate ability. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word PROJECTILE DAMAGE; Has Alternate Active Effect Word 1; New Base Active Damage 100. | Public-demo record | Module MortarTier 2Adds Flat Damage 1 | Open | |
| Ultimate Upgrade 3 for Mortar: improves the ultimate ability. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word PROJECTILE DAMAGE; Has Alternate Active Effect Word 1; New Base Active Damage 115. | Public-demo record | Module MortarTier 3Adds Flat Damage 1 | Open | |
| Ultimate Upgrade 4 for Mortar: improves the ultimate ability. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word PROJECTILE DAMAGE; Has Alternate Active Effect Word 1; New Base Active Damage 130. | Public-demo record | Module MortarTier 4Adds Flat Damage 1 | Open | |
| Ultimate Upgrade 5 for Mortar: improves the ultimate ability. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word PROJECTILE DAMAGE; Has Alternate Active Effect Word 1; New Base Active Damage 145. | Public-demo record | Module MortarTier 5Adds Flat Damage 1 | Open | |
| Passive Upgrade 1 for Mortar: improves passive ability. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 85; Replaces Passive Effect 1. | Public-demo record | Module MortarTier 1Adds Passive Flat Damage 1 | Open | |
| Passive Upgrade 2 for Mortar: improves passive ability. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 100; Replaces Passive Effect 1. | Public-demo record | Module MortarTier 2Adds Passive Flat Damage 1 | Open | |
| Passive Upgrade 3 for Mortar: improves passive ability. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 115; Replaces Passive Effect 1. | Public-demo record | Module MortarTier 3Adds Passive Flat Damage 1 | Open | |
| Passive Upgrade 4 for Mortar: improves passive ability. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 130; Replaces Passive Effect 1. | Public-demo record | Module MortarTier 4Adds Passive Flat Damage 1 | Open | |
| Passive Upgrade 5 for Mortar: improves passive ability. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 145; Replaces Passive Effect 1. | Public-demo record | Module MortarTier 5Adds Passive Flat Damage 1 | Open | |
| Cooldown Reduction 1 for Mortar: Reduces all Module Cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module MortarTier 1Changes Cooldown 1 | Open | |
| Cooldown Reduction 2 for Mortar: Reduces all Module Cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module MortarTier 2Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Mortar: Reduces all Module Cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module MortarTier 3Changes Cooldown 1 | Open | |
| Cooldown Reduction 4 for Mortar: Reduces all Module Cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module MortarTier 4Changes Cooldown 1 | Open | |
| Cooldown Reduction 5 for Mortar: Reduces all Module Cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module MortarTier 5Changes Cooldown 1 | Open | |
| + Projectiles for Mortar: adds 7 projectiles to active ability. Exact effect: Special0 A 1. | Public-demo record | Module MortarTier 1Special0 A 1 | Open | |
| + Slow for Mortar: projectiles slow enemies for 3s. Exact effect: Special0 B 1. | Public-demo record | Module MortarTier 1Special0 B 1 | Open | |
| After Explosion for Mortar: adds a additional delayed explosion to automatic projectiles. Exact effect: Special1 A 1. | Public-demo record | Module MortarTier 1Special1 A 1 | Open | |
| Star Explosion for Mortar: passive projectiles shoot out 3 projectiles on explosion. Exact effect: Special1 B 1. | Public-demo record | Module MortarTier 1Special1 B 1 | Open | |
| Active 1 for Ram: Upgrades the active ability. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word DAMAGE MULT; Has Alternate Active Effect Word 1; Improves Active Duration 1. | Public-demo record | Module RamTier 1Adds Flat Damage 1 | Open | |
| Active 2 for Ram: Upgrades the active ability. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word DAMAGE MULT; Has Alternate Active Effect Word 1; Improves Active Duration 1. | Public-demo record | Module RamTier 2Adds Flat Damage 1 | Open | |
| Active 3 for Ram: Upgrades the active ability. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word DAMAGE MULT; Has Alternate Active Effect Word 1; Improves Active Duration 1. | Public-demo record | Module RamTier 3Adds Flat Damage 1 | Open | |
| Active 4 for Ram: Upgrades the active ability. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word DAMAGE MULT; Has Alternate Active Effect Word 1; Improves Active Duration 1. | Public-demo record | Module RamTier 4Adds Flat Damage 1 | Open | |
| Active 5 for Ram: Upgrades the active ability. Exact effect: Adds Flat Damage 1; Alternate Active Effect Word DAMAGE MULT; Has Alternate Active Effect Word 1; Improves Active Duration 1. | Public-demo record | Module RamTier 5Adds Flat Damage 1 | Open | |
| Automatic 1 for Ram: Upgrades automatic effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word DAMAGE MULT; Alternate Passive Effect Word FLAT DAMAGE; Has Alternate Passive Ammo Word 1. | Public-demo record | Module RamTier 1Adds Passive Flat Damage 1 | Open | |
| Automatic 2 for Ram: Upgrades automatic effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word DAMAGE MULT; Alternate Passive Effect Word FLAT DAMAGE; Has Alternate Passive Ammo Word 1. | Public-demo record | Module RamTier 2Adds Passive Flat Damage 1 | Open | |
| Automatic 3 for Ram: Upgrades automatic effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word DAMAGE MULT; Alternate Passive Effect Word FLAT DAMAGE; Has Alternate Passive Ammo Word 1. | Public-demo record | Module RamTier 3Adds Passive Flat Damage 1 | Open | |
| Automatic 4 for Ram: Upgrades automatic effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word DAMAGE MULT; Alternate Passive Effect Word FLAT DAMAGE; Has Alternate Passive Ammo Word 1. | Public-demo record | Module RamTier 4Adds Passive Flat Damage 1 | Open | |
| Automatic 5 for Ram: Upgrades automatic effect. Exact effect: Adds Passive Flat Damage 1; Alternate Passive Ammo Word DAMAGE MULT; Alternate Passive Effect Word FLAT DAMAGE; Has Alternate Passive Ammo Word 1. | Public-demo record | Module RamTier 5Adds Passive Flat Damage 1 | Open | |
| Cooldown 1 for Ram: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module RamTier 1Changes Cooldown 1 | Open | |
| Cooldown 2 for Ram: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module RamTier 2Changes Cooldown 1 | Open | |
| Cooldown 3 for Ram: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module RamTier 3Changes Cooldown 1 | Open | |
| Cooldown 4 for Ram: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module RamTier 4Changes Cooldown 1 | Open | |
| Cooldown 5 for Ram: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module RamTier 5Changes Cooldown 1 | Open | |
| Dash for Ram: Makes a dash when activating Ability. Exact effect: Legendary A 1. | Public-demo record | Module RamTier 0Legendary A 1 | Open | |
| Mega Knockback for Ram: Increases the knockback strength massively. Exact effect: Legendary B 1. | Public-demo record | Module RamTier 0Legendary B 1 | Open | |
| BONUS DAMAGE for Ram: adds 25 bonus damage when ramming. Exact effect: Special0 A 1. | Public-demo record | Module RamTier 1Special0 A 1 | Open | |
| ABILITY DURATION for Ram: adds 3s active ability duration. Exact effect: Special0 B 1. | Public-demo record | Module RamTier 1Special0 B 1 | Open | |
| EXECUTE for Ram: ramming can execute Enemies below 10% HP. Exact effect: Special1 A 1. | Public-demo record | Module RamTier 1Special1 A 1 | Open | |
| ABILITY SPEED BOOST for Ram: increases the speed boost of the active ability. Exact effect: Special1 B 1. | Public-demo record | Module RamTier 1Special1 B 1 | Open | |
| Automatic 1 for Repair Crew: Improves the automatic effect. Exact effect: Alternate Passive Ammo Word HEALTH / 5s; Has Alternate Passive Ammo Word 1; Replaces Passive Ammo 1. | Public-demo record | Module Repair CrewTier 1Alternate Passive Ammo Word HEALTH / 5s | Open | |
| Automatic 2 for Repair Crew: Improves the automatic effect. Exact effect: Alternate Passive Ammo Word HEALTH / 5s; Has Alternate Passive Ammo Word 1; Replaces Passive Ammo 1. | Public-demo record | Module Repair CrewTier 2Alternate Passive Ammo Word HEALTH / 5s | Open | |
| Automatic 3 for Repair Crew: Improves the automatic effect. Exact effect: Alternate Passive Ammo Word HEALTH / 5s; Has Alternate Passive Ammo Word 1; Replaces Passive Ammo 1. | Public-demo record | Module Repair CrewTier 3Alternate Passive Ammo Word HEALTH / 5s | Open | |
| Automatic 4 for Repair Crew: Improves the automatic effect. Exact effect: Alternate Passive Ammo Word HEALTH / 5s; Has Alternate Passive Ammo Word 1; Replaces Passive Ammo 1. | Public-demo record | Module Repair CrewTier 4Alternate Passive Ammo Word HEALTH / 5s | Open | |
| Automatic 5 for Repair Crew: Improves the automatic effect. Exact effect: Alternate Passive Ammo Word HEALTH / 5s; Has Alternate Passive Ammo Word 1; Replaces Passive Ammo 1. | Public-demo record | Module Repair CrewTier 5Alternate Passive Ammo Word HEALTH / 5s | Open | |
| Legendary Upgrade A for Repair Crew: Legendary Upgrade A Effects. Exact effect: Legendary A 1. | Public-demo record | Module Repair CrewTier 0Legendary A 1 | Open | |
| Legendary Upgrade B for Repair Crew: Legendary Upgrade B Effects. Exact effect: Legendary B 1. | Public-demo record | Module Repair CrewTier 0Legendary B 1 | Open | |
| Active 1 for Rider Barracks: Improves Ultimate effect. Exact effect: Alternate Active Effect Word STRONGER FIGHTER; Has Alternate Active Effect Word 1; Replaces Active Effect 1. | Public-demo record | Module Rider BarracksTier 1Alternate Active Effect Word STRONGER FIGHTER | Open | |
| Active 2 for Rider Barracks: Improves Ultimate effect. Exact effect: Alternate Active Effect Word STRONGER FIGHTER; Has Alternate Active Effect Word 1; Replaces Active Effect 1. | Public-demo record | Module Rider BarracksTier 2Alternate Active Effect Word STRONGER FIGHTER | Open | |
| Active 3 for Rider Barracks: Improves Ultimate effect. Exact effect: Alternate Active Effect Word STRONGER FIGHTER; Has Alternate Active Effect Word 1; Replaces Active Effect 1. | Public-demo record | Module Rider BarracksTier 3Alternate Active Effect Word STRONGER FIGHTER | Open | |
| Active 4 for Rider Barracks: Improves Ultimate effect. Exact effect: Alternate Active Effect Word STRONGER FIGHTER; Has Alternate Active Effect Word 1; Replaces Active Effect 1. | Public-demo record | Module Rider BarracksTier 4Alternate Active Effect Word STRONGER FIGHTER | Open | |
| Active 5 for Rider Barracks: Improves Ultimate effect. Exact effect: Alternate Active Effect Word STRONGER FIGHTER; Has Alternate Active Effect Word 1; Replaces Active Effect 1. | Public-demo record | Module Rider BarracksTier 5Alternate Active Effect Word STRONGER FIGHTER | Open | |
| Automatic 1 for Rider Barracks: Improves passive effect. Exact effect: Alternate Passive Effect Word STRONGER FIGHTER; Has Alternate Passive Effect Word 1; Replaces Passive Effect 1. | Public-demo record | Module Rider BarracksTier 1Alternate Passive Effect Word STRONGER FIGHTER | Open | |
| Automatic 2 for Rider Barracks: Improves passive effect. Exact effect: Alternate Passive Effect Word STRONGER FIGHTER; Has Alternate Passive Effect Word 1; Replaces Passive Effect 1. | Public-demo record | Module Rider BarracksTier 2Alternate Passive Effect Word STRONGER FIGHTER | Open | |
| Automatic 3 for Rider Barracks: Improves passive effect. Exact effect: Alternate Passive Effect Word STRONGER FIGHTER; Has Alternate Passive Effect Word 1; Replaces Passive Effect 1. | Public-demo record | Module Rider BarracksTier 3Alternate Passive Effect Word STRONGER FIGHTER | Open | |
| Automatic 4 for Rider Barracks: Improves passive effect. Exact effect: Alternate Passive Effect Word STRONGER FIGHTER; Has Alternate Passive Effect Word 1; Replaces Passive Effect 1. | Public-demo record | Module Rider BarracksTier 4Alternate Passive Effect Word STRONGER FIGHTER | Open | |
| Automatic 5 for Rider Barracks: Improves passive effect. Exact effect: Alternate Passive Effect Word STRONGER FIGHTER; Has Alternate Passive Effect Word 1; Replaces Passive Effect 1. | Public-demo record | Module Rider BarracksTier 5Alternate Passive Effect Word STRONGER FIGHTER | Open | |
| Cooldown 1 for Rider Barracks: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Rider BarracksTier 1Changes Cooldown 1 | Open | |
| Cooldown 2 for Rider Barracks: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Rider BarracksTier 2Changes Cooldown 1 | Open | |
| Cooldown 3 for Rider Barracks: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Rider BarracksTier 3Changes Cooldown 1 | Open | |
| Cooldown 4 for Rider Barracks: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Rider BarracksTier 4Changes Cooldown 1 | Open | |
| Cooldown 5 for Rider Barracks: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Rider BarracksTier 5Changes Cooldown 1 | Open | |
| Giants for Rider Barracks: spawns giants that fight for you. Exact effect: Legendary A 1. | Public-demo record | Module Rider BarracksTier 0Legendary A 1 | Open | |
| Mages for Rider Barracks: Spawns mages that fight for you. Exact effect: Legendary B 1. | Public-demo record | Module Rider BarracksTier 0Legendary B 1 | Open | |
| Cooldown 1 for Rider Barracks: Special0 A 1. | Public-demo record | Module Rider BarracksTier 1Special0 A 1 | Open | |
| Cooldown 1 for Rider Barracks: Special0 B 1. | Public-demo record | Module Rider BarracksTier 1Special0 B 1 | Open | |
| Cooldown 1 for Rider Barracks: Special1 A 1. | Public-demo record | Module Rider BarracksTier 1Special1 A 1 | Open | |
| Cooldown 1 for Rider Barracks: Special1 B 1. | Public-demo record | Module Rider BarracksTier 1Special1 B 1 | Open | |
| Upgrade Ultimate 1 for Side Flamethrower: improves the ultimate effect. Exact effect: Alternate Active Duration Word BURN TIME; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Side FlamethrowerTier 1Alternate Active Duration Word BURN TIME | Open | |
| Upgrade Ultimate 2 for Side Flamethrower: improves the ultimate effect. Exact effect: Alternate Active Duration Word BURN TIME; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Side FlamethrowerTier 2Alternate Active Duration Word BURN TIME | Open | |
| Upgrade Ultimate 3 for Side Flamethrower: improves the ultimate effect. Exact effect: Alternate Active Duration Word BURN TIME; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Side FlamethrowerTier 3Alternate Active Duration Word BURN TIME | Open | |
| Upgrade Ultimate 3 for Side Flamethrower: improves the ultimate effect. Exact effect: Alternate Active Duration Word BURN TIME; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Side FlamethrowerTier 4Alternate Active Duration Word BURN TIME | Open | |
| Upgrade Ultimate 3 for Side Flamethrower: improves the ultimate effect. Exact effect: Alternate Active Duration Word BURN TIME; Has Alternate Active Duration Word 1; Improves Active Duration 1. | Public-demo record | Module Side FlamethrowerTier 5Alternate Active Duration Word BURN TIME | Open | |
| Upgrade Passive 1 for Side Flamethrower: improves the passive effect. Exact effect: Alternate Passive Duration Word BURN TIME; Has Alternate Passive Duration Word 1; Improves Passive Duration 1. | Public-demo record | Module Side FlamethrowerTier 1Alternate Passive Duration Word BURN TIME | Open | |
| Upgrade Passive 2 for Side Flamethrower: improves the passive effect. Exact effect: Alternate Passive Duration Word BURN TIME; Has Alternate Passive Duration Word 1; Improves Passive Duration 1. | Public-demo record | Module Side FlamethrowerTier 2Alternate Passive Duration Word BURN TIME | Open | |
| Upgrade Passive 3 for Side Flamethrower: improves the passive effect. Exact effect: Alternate Passive Duration Word BURN TIME; Has Alternate Passive Duration Word 1; Improves Passive Duration 1. | Public-demo record | Module Side FlamethrowerTier 3Alternate Passive Duration Word BURN TIME | Open | |
| Upgrade Passive 3 for Side Flamethrower: improves the passive effect. Exact effect: Alternate Passive Duration Word BURN TIME; Has Alternate Passive Duration Word 1; Improves Passive Duration 1. | Public-demo record | Module Side FlamethrowerTier 4Alternate Passive Duration Word BURN TIME | Open | |
| Upgrade Passive 3 for Side Flamethrower: improves the passive effect. Exact effect: Alternate Passive Duration Word BURN TIME; Has Alternate Passive Duration Word 1; Improves Passive Duration 1. | Public-demo record | Module Side FlamethrowerTier 5Alternate Passive Duration Word BURN TIME | Open | |
| Cooldown Reduction 1 for Side Flamethrower: reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Side FlamethrowerTier 1Changes Cooldown 1 | Open | |
| Cooldown Reduction 2 for Side Flamethrower: reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Side FlamethrowerTier 2Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Side Flamethrower: reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Side FlamethrowerTier 3Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Side Flamethrower: reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Side FlamethrowerTier 4Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Side Flamethrower: reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Side FlamethrowerTier 5Changes Cooldown 1 | Open | |
| Lay Fire for Side Flamethrower: Lays big field of fire. Exact effect: Legendary A 1; Replaces Active Effect 1. | Public-demo record | Module Side FlamethrowerTier 0Legendary A 1 | Open | |
| Fireball for Side Flamethrower: Shoot fireballs. Exact effect: Legendary B 1; Replaces Active Effect 1. | Public-demo record | Module Side FlamethrowerTier 0Legendary B 1 | Open | |
| Special for Side Flamethrower: Special0 A 1. | Public-demo record | Module Side FlamethrowerTier 1Special0 A 1 | Open | |
| Special for Side Flamethrower: Special0 B 1. | Public-demo record | Module Side FlamethrowerTier 1Special0 B 1 | Open | |
| Special for Side Flamethrower: Special1 A 1. | Public-demo record | Module Side FlamethrowerTier 1Special1 A 1 | Open | |
| Special for Side Flamethrower: Special1 B 1. | Public-demo record | Module Side FlamethrowerTier 1Special1 B 1 | Open | |
| Active 1 for Teleporter: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 130; Replaces Active Effect 1; Replaces Base Active Damage 1. | Public-demo record | Module TeleporterTier 1Adds Flat Damage 1 | Open | |
| Active 2 for Teleporter: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 160; Replaces Active Effect 1; Replaces Base Active Damage 1. | Public-demo record | Module TeleporterTier 2Adds Flat Damage 1 | Open | |
| Active 3 for Teleporter: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 190; Replaces Active Effect 1; Replaces Base Active Damage 1. | Public-demo record | Module TeleporterTier 3Adds Flat Damage 1 | Open | |
| Active 4 for Teleporter: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 220; Replaces Active Effect 1; Replaces Base Active Damage 1. | Public-demo record | Module TeleporterTier 4Adds Flat Damage 1 | Open | |
| Active 5 for Teleporter: Improves the ultimate effect. Exact effect: Adds Flat Damage 1; New Base Active Damage 250; Replaces Active Effect 1; Replaces Base Active Damage 1. | Public-demo record | Module TeleporterTier 5Adds Flat Damage 1 | Open | |
| Automatic 1 for Teleporter: Improve Automatic. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 12; Replaces Passive Ammo 1. | Public-demo record | Module TeleporterTier 1Adds Passive Flat Damage 1 | Open | |
| Automatic 2 for Teleporter: Improve Automatic. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 12; Replaces Passive Ammo 1. | Public-demo record | Module TeleporterTier 2Adds Passive Flat Damage 1 | Open | |
| Automatic 3 for Teleporter: Improve Automatic. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 12; Replaces Passive Ammo 1. | Public-demo record | Module TeleporterTier 3Adds Passive Flat Damage 1 | Open | |
| Automatic 4 for Teleporter: Improve Automatic. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 12; Replaces Passive Ammo 1. | Public-demo record | Module TeleporterTier 4Adds Passive Flat Damage 1 | Open | |
| Automatic 5 for Teleporter: Improve Automatic. Exact effect: Adds Passive Flat Damage 1; New Base Passive Damage 12; Replaces Passive Ammo 1. | Public-demo record | Module TeleporterTier 5Adds Passive Flat Damage 1 | Open | |
| Cooldown 1 for Teleporter: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module TeleporterTier 1Changes Cooldown 1 | Open | |
| Cooldown 2 for Teleporter: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module TeleporterTier 2Changes Cooldown 1 | Open | |
| Cooldown 3 for Teleporter: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module TeleporterTier 3Changes Cooldown 1 | Open | |
| Cooldown 4 for Teleporter: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module TeleporterTier 4Changes Cooldown 1 | Open | |
| Cooldown 5 for Teleporter: Reduces all module cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module TeleporterTier 5Changes Cooldown 1 | Open | |
| Black Hole for Teleporter: Enemies get dragged to center of teleportation. Exact effect: Legendary A 1. | Public-demo record | Module TeleporterTier 0Legendary A 1 | Open | |
| Stun for Teleporter: Stuns enemies on landing. Exact effect: Legendary B 1. | Public-demo record | Module TeleporterTier 0Legendary B 1 | Open | |
| + Projectiles for Teleporter: adds 5 automatic projectiles. Exact effect: Special0 A 1. | Public-demo record | Module TeleporterTier 1Special0 A 1 | Open | |
| Slow Effect for Teleporter: automatic shots slow targets. Exact effect: Special0 B 1. | Public-demo record | Module TeleporterTier 1Special0 B 1 | Open | |
| + Distance for Teleporter: active Ability teleports you further. Exact effect: Special1 A 1. | Public-demo record | Module TeleporterTier 1Special1 A 1 | Open | |
| + Ability Damage for Teleporter: active ability does 50 bonus damage. Exact effect: Special1 B 1. | Public-demo record | Module TeleporterTier 1Special1 B 1 | Open | |
| Upgrade Ultimate 1 for Turret Layer: Upgrades the ultimate effect. Exact effect: Changes Cooldown 1; Replaces Active Effect 1. | Public-demo record | Module Turret LayerTier 1Changes Cooldown 1 | Open | |
| Upgrade Ultimate 2 for Turret Layer: Upgrades the ultimate effect. Exact effect: Changes Cooldown 1; Replaces Active Effect 1. | Public-demo record | Module Turret LayerTier 2Changes Cooldown 1 | Open | |
| Upgrade Ultimate 3 for Turret Layer: Upgrades the ultimate effect. Exact effect: Changes Cooldown 1; Replaces Active Effect 1. | Public-demo record | Module Turret LayerTier 3Changes Cooldown 1 | Open | |
| Upgrade Ultimate 3 for Turret Layer: Upgrades the ultimate effect. Exact effect: Changes Cooldown 1; Replaces Active Effect 1. | Public-demo record | Module Turret LayerTier 4Changes Cooldown 1 | Open | |
| Upgrade Ultimate 3 for Turret Layer: Upgrades the ultimate effect. Exact effect: Changes Cooldown 1; Replaces Active Effect 1. | Public-demo record | Module Turret LayerTier 5Changes Cooldown 1 | Open | |
| Upgrade Passive 1 for Turret Layer: Upgrades the passive effect. Exact effect: Changes Cooldown 1; Replaces Passive Effect 1. | Public-demo record | Module Turret LayerTier 1Changes Cooldown 1 | Open | |
| Upgrade Passive 2 for Turret Layer: Upgrades the passive effect. Exact effect: Changes Cooldown 1; Replaces Passive Effect 1. | Public-demo record | Module Turret LayerTier 2Changes Cooldown 1 | Open | |
| Upgrade Passive 3 for Turret Layer: Upgrades the passive effect. Exact effect: Changes Cooldown 1; Replaces Passive Effect 1. | Public-demo record | Module Turret LayerTier 3Changes Cooldown 1 | Open | |
| Upgrade Passive 3 for Turret Layer: Upgrades the passive effect. Exact effect: Changes Cooldown 1; Replaces Passive Effect 1. | Public-demo record | Module Turret LayerTier 4Changes Cooldown 1 | Open | |
| Upgrade Passive 3 for Turret Layer: Upgrades the passive effect. Exact effect: Changes Cooldown 1; Replaces Passive Effect 1. | Public-demo record | Module Turret LayerTier 5Changes Cooldown 1 | Open | |
| Cooldown Reduction 1 for Turret Layer: Reduces all moduel cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Turret LayerTier 1Changes Cooldown 1 | Open | |
| Cooldown Reduction 2 for Turret Layer: Reduces all moduel cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Turret LayerTier 2Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Turret Layer: Reduces all moduel cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Turret LayerTier 3Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Turret Layer: Reduces all moduel cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Turret LayerTier 4Changes Cooldown 1 | Open | |
| Cooldown Reduction 3 for Turret Layer: Reduces all moduel cooldowns. Exact effect: Changes Cooldown 1. | Public-demo record | Module Turret LayerTier 5Changes Cooldown 1 | Open | |
| Legendary Upgarde A for Turret Layer: Legendary Upgarde A Effect. Exact effect: Changes Cooldown 1; Legendary A 1; Replaces Active Effect 1. | Public-demo record | Module Turret LayerTier 0Changes Cooldown 1 | Open | |
| Legendary Upgarde B for Turret Layer: Legendary Upgarde B Effect. Exact effect: Changes Cooldown 1; Legendary B 1; Replaces Active Effect 1. | Public-demo record | Module Turret LayerTier 0Changes Cooldown 1 | Open | |
| Cooldown 1 for Turret Layer: Special0 A 1. | Public-demo record | Module Turret LayerTier 1Special0 A 1 | Open | |
| Cooldown 1 for Turret Layer: Special0 B 1. | Public-demo record | Module Turret LayerTier 1Special0 B 1 | Open | |
| Cooldown 1 for Turret Layer: Special1 A 1. | Public-demo record | Module Turret LayerTier 1Special1 A 1 | Open | |
| Cooldown 1 for Turret Layer: Special1 B 1. | Public-demo record | Module Turret LayerTier 1Special1 B 1 | Open |
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