Upgrade
Cooldown Reduction 3
Reduces all Module cooldowns
Public-demo record
- Module
- Canoneer Crew
- Tier
- 0
- Changes Cooldown
- 1
- Type
- cooldown
- Rarity
- 100
Linked records
Open related upgrades, stages, enemies, and other catalogue records.
modules
Verified values
Exact mechanics
Player-facing values are compacted here. The completeness ledger still accounts for every decoded runtime object.
Upgrade effects32 fields
All effect parameters, including disabled effects.
| Adds Flat Damage | 0 |
|---|---|
| Adds Passive Flat Damage | 0 |
| Alternate Active Effect Replace All Text | 0 |
| Alternate Passive Effect Replacer All Text | 0 |
| Changes Cooldown | 1 |
| Has Alternate Active Ammo Word | 0 |
| Has Alternate Active Duration Word | 0 |
| Has Alternate Active Effect Word | 0 |
| Has Alternate Cooldown Word | 0 |
| Has Alternate Passive Ammo Word | 0 |
| Has Alternate Passive Cooldown Word | 0 |
| Has Alternate Passive Duration Word | 0 |
| Has Alternate Passive Effect Word | 0 |
| Improves Active Duration | 0 |
| Improves Passive Duration | 0 |
| Legendary A | 0 |
| Legendary B | 0 |
| New Base Active Damage | 0 |
| New Base Passive Damage | 0 |
| Overwrites Rarity | 0 |
| Replaces Active Ammo | 0 |
| Replaces Active Effect | 0 |
| Replaces Alternative Effect | 0 |
| Replaces Base Active Damage | 0 |
| Replaces Base Passive Damage | 0 |
| Replaces Legendary Active Effect | 0 |
| Replaces Passive Ammo | 0 |
| Replaces Passive Effect | 0 |
| Special0 A | 0 |
| Special0 B | 0 |
| Special1 A | 0 |
| Special1 B | 0 |