Module
Teleporter
Teleports your vehicle forward.
demo module pool
- Availability
- demo-module-pool
- Slot
- front
- Rarity
- 100
- Active base damage
- 100
- Passive base damage
- 12
- Active ability cooldown
- 20
- Passive ability cooldown
- 5
- Active ability range
- 50
Linked records
Open related upgrades, stages, enemies, and other catalogue records.
module upgrades
+ Ability DamageUpgrade+ DistanceUpgrade+ ProjectilesUpgradeActive 1UpgradeActive 2UpgradeActive 3UpgradeActive 4UpgradeActive 5UpgradeAutomatic 1UpgradeAutomatic 2UpgradeAutomatic 3UpgradeAutomatic 4UpgradeAutomatic 5UpgradeBlack HoleUpgradeCooldown 1UpgradeCooldown 2UpgradeCooldown 3UpgradeCooldown 4UpgradeCooldown 5UpgradeSlow EffectUpgradeStunUpgrade
unlockables
Verified values
Exact mechanics
Player-facing values are compacted here. The completeness ledger still accounts for every decoded runtime object.
Base ability values12 fields
Unupgraded values.
| Activation Charges | 1 |
|---|---|
| Active ability cooldown | 20 |
| Active Ability Duration | -1 |
| Active ability range | 50 |
| Active Ammo | -1 |
| Close To Cooldown Restored Time | 0 |
| Active base damage | 100 |
| Passive base damage | 12 |
| General Module Level | 0 |
| Passive ability cooldown | 5 |
| Passive Ability Duration | 1 |
| Passive Ammo | 10 |
Teleporter behavior8 fields
| Automatic Ability Max Angle | 20 |
|---|---|
| Legendary BStun Duration | 2 |
| Passive Fire Interval | 0.15 |
| Passive Projectile Spread | 2.5 |
| Passive Range Mult | 1.3 |
| Special0 APassive Projectiles Added | 5 |
| Special1 AActive Distance Added | 25 |
| Speical1 BActive Flat Damage Added | 50 |
Unlock conditions3 fields
| Description | Teleport to a location in front the vehicle |
|---|---|
| My Type | 3 |
| Price | 6000 |
Automatic attack9 fields
| Attack damage | 12 |
|---|---|
| Area damage radius | 3 |
| Projectile type | Magic |
| Travel duration | 0.5 |
| Travel speed | 100 |
| Locks on target | Yes |
| Free flight | No |
| Passes through enemies | No |
| Passes through friendlies | No |
Active ability4 fields
| Damage per tick | 50 |
|---|---|
| Tick interval | 1 |
| Ticks | 1 |
| Range | 25 |