WWanderburg Wiki

Side Flamethrower

Shoots flames to the side to burn enemies.

present but demo blocked
Side Flamethrower catalogue art
Public-demo catalogue art.
Availability
present-but-demo-blocked
Slot
side
Rarity
100
Active base damage
0
Passive base damage
0
Active ability cooldown
45
Passive ability cooldown
5
Active ability range
100

Linked records

Open related upgrades, stages, enemies, and other catalogue records.

Exact mechanics

Player-facing values are compacted here. The completeness ledger still accounts for every decoded runtime object.

Base ability values12 fields

Unupgraded values.

Activation Charges1
Active ability cooldown45
Active Ability Duration10
Active ability range100
Active Ammo3
Close To Cooldown Restored Time0
Active base damage0
Passive base damage0
General Module Level0
Passive ability cooldown5
Passive Ability Duration4
Passive Ammo1
Side Flamethrower behavior4 fields
Special0 AAdded Passive Projectiles1
Special0 BAdded Burn Duration2
Special1 AAdded Direct Damage5
Special1 BAdded Burn Duration2
Unlock conditions4 fields
DescriptionSend flames from your sides
My Type3
Price1000
Unlock TaskBurn 1000 fuel
Flame zone10 fields

8 matching demo objects use these exact values.

Damage Tick0.5
Direct Damage2
Duration9999
Fire Duration5
Has Destroy Anim0
Inner Distance Cutoff0
Only Specific Distance0
Permanent1
Start Delay0
Unparent0
Automatic attack11 fields
Attack damage0
Area damage radius4
Projectile typeCannon
Travel duration0
Travel speed40
Locks on targetNo
Free flightYes
Passes through enemiesYes
Passes through friendliesNo
Sets targets on fireYes
Fire Duration5
Alternative active effect5 fields

8 matching demo objects use these exact values.

Direct damage2
Tick damage0.5
Duration9999
Burn duration5
PermanentYes
Active ability16 fields
projectile: Attack damage100
projectile: Area damage radius6
projectile: Projectile typeCannon
projectile: Travel duration0.5
projectile: Travel speed60
projectile: Locks on targetNo
projectile: Free flightYes
projectile: Passes through enemiesYes
projectile: Passes through friendliesNo
projectile: Sets targets on fireYes
projectile: Fire Duration10
flame zone: Direct damage2
flame zone: Tick damage0.5
flame zone: Duration10
flame zone: Burn duration5
flame zone: PermanentYes
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