Module
Electric Mage
A mage that shoots lightning and stuns targets.
present but demo blocked
- Availability
- present-but-demo-blocked
- Slot
- top
- Rarity
- 100
- Active base damage
- 70
- Passive base damage
- 15
- Active ability cooldown
- 75
- Passive ability cooldown
- 2
- Active ability range
- 50
Linked records
Open related upgrades, stages, enemies, and other catalogue records.
module upgrades
Chain LightningUpgradeChain LightningUpgradeCooldown Reduction 1UpgradeCooldown Reduction 2UpgradeCooldown Reduction 3UpgradeCooldown Reduction 4UpgradeCooldown Reduction 5UpgradePassive Upgrade 1UpgradePassive Upgrade 2UpgradePassive Upgrade 3UpgradePassive Upgrade 4UpgradePassive Upgrade 5UpgradeStun DurationUpgradeSTUN DURATIONUpgradeThunderstormUpgradeUltimate Upgrade 1UpgradeUltimate Upgrade 2UpgradeUltimate Upgrade 3UpgradeUltimate Upgrade 4UpgradeUltimate Upgrade 5UpgradeUltra LightningUpgrade
unlockables
Verified values
Exact mechanics
Player-facing values are compacted here. The completeness ledger still accounts for every decoded runtime object.
Base ability values12 fields
Unupgraded values.
| Activation Charges | 1 |
|---|---|
| Active ability cooldown | 75 |
| Active Ability Duration | 2 |
| Active ability range | 50 |
| Active Ammo | 0 |
| Close To Cooldown Restored Time | 0 |
| Active base damage | 70 |
| Passive base damage | 15 |
| General Module Level | 0 |
| Passive ability cooldown | 2 |
| Passive Ability Duration | 1 |
| Passive Ammo | 3 |
Electric Mage behavior1 fields
| Follow Speed | 0.03 |
|---|
Unlock conditions3 fields
| Description | Attacks nearby enemies with lightning that stuns them |
|---|---|
| My Type | 3 |
| Price | 1000 |
Automatic attack12 fields
| Attack damage | 25 |
|---|---|
| Area damage radius | 0 |
| Projectile type | Magic |
| Travel duration | 0.5 |
| Travel speed | 20 |
| Locks on target | Yes |
| Free flight | No |
| Passes through enemies | No |
| Passes through friendlies | No |
| Stuns targets | Yes |
| Stun Duration | 1 |
| After-effect radius | 5 |