Module
Deathtrail
leaves a deadly trail behind the vehicle
Not currently in demo catalogue
- Availability
- present-in-build-not-current-demo-catalogue
- Slot
- back
- Rarity
- 100
- Active base damage
- 2
- Passive base damage
- 20
- Active ability cooldown
- 60
- Passive ability cooldown
- 5
- Active ability range
- 20
Linked records
Open related upgrades, stages, enemies, and other catalogue records.
Verified values
Exact mechanics
Player-facing values are compacted here. The completeness ledger still accounts for every decoded runtime object.
Base ability values12 fields
Unupgraded values.
| Activation Charges | -1 |
|---|---|
| Active ability cooldown | 60 |
| Active Ability Duration | 15 |
| Active ability range | 20 |
| Active Ammo | -1 |
| Close To Cooldown Restored Time | 0 |
| Active base damage | 2 |
| Passive base damage | 20 |
| General Module Level | 0 |
| Passive ability cooldown | 5 |
| Passive Ability Duration | 5 |
| Passive Ammo | 2 |
Unlock conditions3 fields
| Description | Spawns Biker Cavallery troops that fight for you |
|---|---|
| My Type | 3 |
| Price | 1000 |
Back Trail behavior6 fields
| Legendary APercentage Max HPDamage Per Tick | 1 |
|---|---|
| Legendary BSlow Duration | 5 |
| Special0 APassive Duration Added | 3 |
| Special0 BDirect Damage Added | 25 |
| Special1 APassive Duration Added | 3 |
| Special1 BDirect Damage Added | 25 |
Automatic attack4 fields
| Tick damage | 5 |
|---|---|
| Tick interval | 0.5 |
| Duration | 5 |
| Health damage per tick (%) | 1 |
Active ability4 fields
| Tick damage | 5 |
|---|---|
| Tick interval | 0.5 |
| Duration | 5 |
| Health damage per tick (%) | 1 |