Module
Dash
Makes vehicle dash forward and leave a trail of fire.
demo module pool
- Availability
- demo-module-pool
- Slot
- back
- Rarity
- 100
- Active base damage
- 0
- Passive base damage
- 20
- Active ability cooldown
- 15
- Passive ability cooldown
- 1
- Active ability range
- 50
Linked records
Open related upgrades, stages, enemies, and other catalogue records.
module upgrades
+ Automatic DamageUpgrade+ Automatic RangeUpgradeBurn DurationUpgradeBurn DurationUpgradeCooldown Reduction 1UpgradeCooldown Reduction 2UpgradeCooldown Reduction 3UpgradeCooldown Reduction 3UpgradeCooldown Reduction 3UpgradeFire BallsUpgradeFire TrailUpgradeUltimate Upgrade 1UpgradeUltimate Upgrade 2UpgradeUltimate Upgrade 3UpgradeUltimate Upgrade 3UpgradeUltimate Upgrade 3UpgradeUpgrade Passive 1UpgradeUpgrade Passive 2UpgradeUpgrade Passive 3UpgradeUpgrade Passive 3UpgradeUpgrade Passive 3Upgrade
unlockables
Verified values
Exact mechanics
Player-facing values are compacted here. The completeness ledger still accounts for every decoded runtime object.
Base ability values12 fields
Unupgraded values.
| Activation Charges | 1 |
|---|---|
| Active ability cooldown | 15 |
| Active Ability Duration | 0.25 |
| Active ability range | 50 |
| Active Ammo | 75 |
| Close To Cooldown Restored Time | 0 |
| Active base damage | 0 |
| Passive base damage | 20 |
| General Module Level | 0 |
| Passive ability cooldown | 1 |
| Passive Ability Duration | 1 |
| Passive Ammo | 10 |
Back Dash behavior5 fields
| Legendary BDirect Damage | 50 |
|---|---|
| Special0 ABurn Duration Increase | 3 |
| Special0 BPassive Range Increase | 20 |
| Special1 ABurn Duration Increase | 3 |
| Special1 BPassive Direct Damage | 20 |
Unlock conditions3 fields
| Description | Boost really fast forwards |
|---|---|
| My Type | 3 |
| Price | 2500 |
Automatic attack11 fields
| Attack damage | 0 |
|---|---|
| Area damage radius | 4 |
| Projectile type | Magic |
| Travel duration | 0 |
| Travel speed | 60 |
| Locks on target | No |
| Free flight | Yes |
| Passes through enemies | Yes |
| Passes through friendlies | No |
| Sets targets on fire | Yes |
| Fire Duration | 5 |
Active ability6 fields
| Direct damage | 10 |
|---|---|
| Tick damage | 0.5 |
| Duration | 9999 |
| Burn duration | 5 |
| Start delay | 1 |
| Permanent | Yes |