Module
Cannon Tower
A cannon tower that rotates and shoots at the most powerful target in range.
present but demo blocked
- Availability
- present-but-demo-blocked
- Slot
- top
- Rarity
- 100
- Active base damage
- 100
- Passive base damage
- 30
- Active ability cooldown
- 45
- Passive ability cooldown
- 3
- Active ability range
- 75
Linked records
Open related upgrades, stages, enemies, and other catalogue records.
module upgrades
Active 1UpgradeActive 2UpgradeActive 3UpgradeActive 4UpgradeActive 5UpgradeAfter ExplosionUpgradeAutomatic 1UpgradeAutomatic 2UpgradeAutomatic 3UpgradeAutomatic 4UpgradeAutomatic 5UpgradeBonus AmmoUpgradeBonus DamageUpgradeCooldown 1UpgradeCooldown 2UpgradeCooldown 3UpgradeCooldown 4UpgradeCooldown 5UpgradeExecuteUpgradeExecute TargetsUpgradeMark TargetsUpgrade
unlockables
Verified values
Exact mechanics
Player-facing values are compacted here. The completeness ledger still accounts for every decoded runtime object.
Base ability values12 fields
Unupgraded values.
| Activation Charges | 1 |
|---|---|
| Active ability cooldown | 45 |
| Active Ability Duration | 4 |
| Active ability range | 75 |
| Active Ammo | 10 |
| Close To Cooldown Restored Time | 0 |
| Active base damage | 100 |
| Passive base damage | 30 |
| General Module Level | 0 |
| Passive ability cooldown | 3 |
| Passive Ability Duration | 0 |
| Passive Ammo | 0 |
Top Cannon Tower behavior4 fields
| Active Firing Interval | 0.6 |
|---|---|
| Follow Speed | 10 |
| Special0 BDamage Flat Bonus | 25 |
| Turning Speed | 4.5 |
Unlock conditions3 fields
| Description | Shoots at the strongest enemy nearby |
|---|---|
| My Type | 3 |
| Price | 1000 |
Automatic attack9 fields
| Attack damage | 60 |
|---|---|
| Area damage radius | 5 |
| Projectile type | Cannon |
| Travel duration | 0 |
| Travel speed | 120 |
| Locks on target | No |
| Free flight | Yes |
| Passes through enemies | No |
| Passes through friendlies | No |